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PC World Multimedia Live! 1997 June
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Multimedia Live (PC World)(June 1997 - Volume 2.12).ISO
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titles
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demospin
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meat
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ein.dat
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surgik.txt
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1997-03-19
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6KB
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209 lines
//*****************************************************************************
// PROJECT: Meat Puppet
// MODULE: surgik.txt
// AUTHOR: Max Reason
// (C) 1996 Kronos Digital Entertainment
//*****************************************************************************
INIT 1
MY_FOV 1.000
MY_HEIGHT 2.500
RUN_SPEED 0.250
BURN_SPEED 0.250
FLEE_SPEED 0.250
WALK_SPEED 0.200
IDLE_SPEED 0.000
PURSUE_SPEED 0.2500
TAKEHIT_SPEED 0.000
KNOCKDOWN_SPEED 0.000
MAX_JUMP_DISTANCE 0.000
MAX_JUMP_UP_HEIGHT 0.000
MAX_JUMP_DOWN_HEIGHT 0.000
NORMAL_FOOTPRINT_WIDTH 2.40
BLOWUP_FOOTPRINT_WIDTH 2.150
BURNUP_FOOTPRINT_WIDTH 2.270
BOUNCE_HORIZONTAL 0.150
BOUNCE_VERTICAL 9.900
BOUNCE_GRAVITY 9.800
BOUNCE_RATE 9.900
FLEE_CHANCE 0.500
IDLE_CHANCE 0.050
WALK_CHANCE 0.050
COLLIDE_DISTANCE_SQUARED 4.000
ATTACK_DISTANCE_SQUARED 4.000
PUSH_DISTANCE_SQUARED 6.000
CLOSE_DISTANCE_SQUARED 36.000
FLEE_DISTANCE_SQUARED 36.000
SHOOT_DISTANCE_SQUARED 81.000
SAFE_DISTANCE_SQUARED 81.000
SEE_DISTANCE_SQUARED 144.000
MIN_IDLE_STATE 0
MAX_IDLE_STATE 0
PROJECTILE_PHASE 0
HOLD_STRIKE_PHASE 5
HOLD_STRIKE_FRAMES 0
REMOVE_FRAMES_MIN 100
REMOVE_FRAMES_MAX 200
VANISH_FRAMES 6
EAT_FRAMES_MIN 50
EAT_FRAMES_MAX 200
I_ATTACK TRUE
I_ATTACKDEAD FALSE
I_ATTACKMEAT FALSE
I_BLEED FALSE
I_BOUNCE TRUE
I_BURN FALSE
I_CANSEE TRUE
I_CATCH FALSE
I_COLLAPSE TRUE
I_DAMAGE TRUE
I_EAT FALSE
I_EXPLODE FALSE
I_FALLBACKWARD FALSE
I_FALLFORWARD FALSE
I_FETCH FALSE
I_FLAME FALSE
I_FLEE FALSE
I_FOLLOW FALSE
I_GATHER FALSE
I_HUMANOID FALSE
I_IDLE TRUE
I_JUMP FALSE
I_KNOCKDOWN FALSE
I_PATROL FALSE
I_PAUSE TRUE
I_PICKUP FALSE
I_PURSUE TRUE
I_REPORT FALSE
I_RETREAT TRUE
I_SCATTER FALSE
I_SHOOT FALSE
I_SPLIT FALSE
I_TAKEGAS FALSE
I_THREATEN FALSE
I_THROW FALSE
I_VANISH TRUE
I_WAIT FALSE
I_WALK TRUE
PUNCH_POINTS 5
ATTACK_POINTS 5
WADHIT_POINTS 0
GUNSHOT_POINTS 25
DARTHIT_POINTS 0
CHEMICAL_POINTS 0
FLAMEHIT_POINTS 1
EXPLOSION_POINTS 50
MISSILEHIT_POINTS 25
MISCELLANEOUS_POINTS 10
TERMINAL_POINTS 200
DAMAGED_POINTS 100
IGNORE_POINTS 25
me surgik
generic *
blood blood
pickup torso
throwit crpflr
projectile wad wadb
followers tod crusader
split surgik
show_ash expd
show_attack strike
show_backoff walk
show_bounce idle walk spk spin shred
show_burn spk
show_catch idle idle idle
show_chopping dam
show_damage shred
show_die expd
show_drop idle
show_eat idle
show_fetch walk
show_flee prep
show_gather walk
show_hurt spk
show_idle idle
show_jump idle
show_knockback prep
show_knockforward shred
show_patrol walk
show_pickup idle
show_pursue walk
show_push walk
show_pushbutton idle
show_shoot shred
show_takegas idle
show_takehit spk
show_threaten walk
show_throw idle
show_upback idle
show_upforward idle
show_walk walk
play_ash !explo1
play_attack =door1 =door2
play_backoff =sonar
play_bounce =button2 =klank =glass
play_burn !burp =fire =fire =fire =fire
play_catch =plop =plop
play_chopping !plop !klank !metal1 !grinder1
play_crude ?buzz
play_damage =sur1241 =crackle2 =crackle3 =crackle4 =sur1241 =sur1241 =klank =shock =shock =shock =shock =sur1241
play_die explo1
play_drop =needles1 =phip1
play_eat =squirt
play_fetch shatter
play_flee sur1239
play_gather shatter
play_hurt crackle3
play_idle ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239 ?sur1239
play_jump =button2
play_mutter =squelch =sqoosh =buzz =sticky1 =onoff
play_patrol squelch
play_pickup =floorset
play_pursue sur1239
play_push squelch
play_pushbutton =chirp1 =computr1 =computr2 =computr3
play_refuse shatter
play_seeher =sur1240 =sur1239
play_shoot =crackle2
play_takegas =cor1292 =cor1292
play_takehit =klank =ram2
play_takeknockdown =slam =stomp =dump
play_threaten shatter
play_throw =needles1
play_vanish !empty
play_walk =treads =treads =treads =treads =treads =treads =treads =treads =treads =treads =treads
PLAY_ASH 1.00 0 z 0.00 0 z
PLAY_ATTACK 1.00 0 z 0.00 0 z
PLAY_BACKOFF 1.00 0 z 0.10 0 z
PLAY_BOUNCE 1.00 0 z 1.00 1 z
PLAY_BURN 1.00 0 0 1.00 1 z
PLAY_CATCH 1.00 0 0 1.00 1 z
PLAY_CHOPPING 1.00 0 z 0.10 0 z
PLAY_CRUDE 1.00 0 z 0.10 0 z
PLAY_DAMAGE 1.00 0 z 1.00 1 z
PLAY_DIE 1.00 0 z 0.00 0 z
PLAY_DROP 1.00 0 z 1.00 1 z
PLAY_EAT 1.00 0 z 0.00 0 z
PLAY_FETCH 1.00 0 z 0.10 0 z
PLAY_FLEE 1.00 0 z 0.10 0 z
PLAY_GATHER 1.00 0 z 0.10 0 z
PLAY_HURT 1.00 0 z 0.10 0 z
PLAY_IDLE 0.00 0 z 0.08 0 z
PLAY_JUMP 0.00 0 z 0.00 0 z
PLAY_MUTTER 1.00 0 z 0.20 0 z
PLAY_PATROL 1.00 0 z 0.10 0 z
PLAY_PICKUP 1.00 0 z 0.10 0 z
PLAY_PURSUE 1.00 0 z 0.10 0 z
PLAY_PUSH 1.00 0 z 0.20 0 z
PLAY_PUSHBUTTON 1.00 0 0 0.10 0 z
PLAY_REFUSE 1.00 0 z 0.10 0 z
PLAY_SEEHER 1.00 0 z 0.10 0 z
PLAY_SHOOT 1.00 0 z 0.10 0 z
PLAY_TAKEGAS 1.00 0 z 0.10 0 z
PLAY_TAKEHIT 1.00 0 z 0.10 0 z
PLAY_TAKEKNOCKDOWN 1.00 0 z 0.10 0 z
PLAY_THREATEN 1.00 0 z 0.10 0 z
PLAY_THROW 1.00 0 z 0.10 0 z
PLAY_VANISH 1.00 0 z 0.00 0 z
PLAY_WALK 0.00 0 z 0.08 0 z